MISCREATION
A downloadable Miscreation for Windows
Controls
WASD - Move
Mouse Move - Aim
LMB - Attack
RMB (HOLD) - Charge Heavy Attack
RMB (Release) - Release Heavy Attack
Space - Dash
R - Mutant Vigor
E - Skip Dialogue
Mutant Vigor
Mutant Vigor is activated using the R key and puts you in a frenzied state, now you can:
- Attack while moving freely
- Attack Faster, and
- Regenerate health
Careful though, the resource is limited and can be seen in the top left, indicated by the blue circle. Using Mutant Vigor depletes the resource and killing enemies refills it.
Information
"A top-down hack-and-slash where you play as a mutant super-soldier battling relentless enemies in a dark lab.
Armed with a powerful sword and a bomb strapped to your chest, use your strength and tactics to survive."
Miscreation is our first Game Development Project at the Academy of Interactive Entertainment produced in only 4 weeks, made by Team JSAWHD
We are looking for playtesters!
Please download our game and fill out our Feedback Form
Team JSAWHD:
- Brandon (Project Manager, Designer & Logic Programmer)
- Kai (Designer)
- Ali (AI & Logic Programmer)
- JN (Programmer)
- Jack (Artist)
-Jolie (Artist)
- Ellie (Artist)
Updated | 13 hours ago |
Published | 4 days ago |
Status | In development |
Platforms | Windows |
Authors | Brandon Cachia, FishyWebber, AliCode31, DahliaLouve, CyberCat1313, GrimKuolema, SneakysLab |
Genre | Action |
Tags | 3D |
Download
Install instructions
1: Right click the file that is downloaded and extract the file
2: Open the file that is extracted and double click on Miscreation.exe to play
3: Have Fun!
Comments
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Patch notes;
-Added Control Menu in Main Menu
-Added Credits Menu in Main Menu
-Added Idle animation to enemies
Bug fixes:
-Fixed Environment Prop Collision
Release Notes:
Minor Additions:
Bug Fixes:
-Fixed projectile collision
-Fixed enemies attack the player after death
-Solved Enemies not spawning on environment prop and getting stuck
-Hazards dealing damage when destroyed
-Fixed Enemies getting stuck on wall
-Fixed camera bug messing up when fighting the boss
-Fixed wave collision box not detecting
Improvements:
-Lowered Dash cooldown
-Added I-frames when dashing
-Dash is now in the direction of movement keys
-Extend the reach of light and heavy attack
-Add ability to turn during Heavy Attack
-Lessen ranged enemies in waves
-Increase time added when defeating enemies in timed wave
-Added a button on menu to skip to the main boss fight
-Added various sounds for different player actions
-Made the boss jump less
-Changed the material on one of the range enemies projectiles