A downloadable Miscreation for Windows

Controls

WASD - Move

Mouse Move - Aim

LMB - Attack

RMB (HOLD) - Charge Heavy Attack

RMB (Release) - Release Heavy Attack

Space - Dash

R - Mutant Vigor

E - Skip Dialogue

Mutant Vigor

Mutant Vigor is activated using the R key and puts you in a frenzied state, now you can: 

- Attack while moving freely

- Attack Faster, and

- Regenerate health

Careful though, the resource is limited and can be seen in the top left, indicated by the blue circle.  Using Mutant Vigor depletes the resource and killing enemies refills it. 

Information

"A top-down hack-and-slash where you play as a mutant super-soldier battling relentless enemies in a dark lab.
Armed with a powerful sword and a bomb strapped to your chest, use your strength and tactics to survive."


Miscreation is our first Game Development Project at the Academy of Interactive Entertainment produced in only 4 weeks, made by Team JSAWHD

We are looking for playtesters! 

Please download our game and fill out our Feedback Form

Team JSAWHD:

- Brandon (Project Manager, Designer & Logic Programmer)

- Kai (Designer)

- Ali (AI & Logic Programmer)

- JN (Programmer)

- Jack (Artist)

-Jolie (Artist)

- Ellie (Artist)

Updated 13 hours ago
Published 4 days ago
StatusIn development
PlatformsWindows
AuthorsBrandon Cachia, FishyWebber, AliCode31, DahliaLouve, CyberCat1313, GrimKuolema, SneakysLab
GenreAction
Tags3D

Download

Download
Windows - Week 4 - Release - Patch 1.rar 425 MB
Download
Miscreation - Release 440 MB
Download
Week 4 - Beta Patch 1 424 MB
Download
Week 3 - Beta 458 MB

Install instructions

1: Right click the file that is downloaded and extract the file
2: Open the file that is extracted and double click on Miscreation.exe to play

3: Have Fun!

Comments

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(1 edit)

Patch notes;
-Added Control Menu in Main Menu
-Added Credits Menu in Main Menu
-Added Idle animation to enemies


Bug fixes:
-Fixed Environment Prop Collision

Release Notes:

  • Added ability to skip all voice lines with "E"
  • Added new boss Melee attack
  • Made Boss Phase 3 better
  • Added new boss animations

Minor Additions:

  • Added new variant projectile material
  • Adjusted Game Mixing
  • Added textures for the rising walls
  • Added Illustrations for the Menus
  • Added textures for props
  • Changed boss logic to do some fancy stuff when starting from the boss fight
  • Increased mesh size of projectile to hitbox
  • Added Sword trail change when using Mutant Vigor
  • Added screen overlay when health is low

Bug Fixes:

  • Fix the bug with the boss being stuck in the air
  • Many, Many, Many more..
Bug Fix Notes;
-Fixed projectile collision
-Fixed enemies attack the player after   death
-Solved Enemies not spawning on   environment prop and getting stuck
-Hazards dealing damage when   destroyed
-Fixed Enemies getting stuck on wall
-Fixed camera bug messing up when   fighting the boss
-Fixed wave collision box not detecting

Improvements:
-Lowered Dash cooldown
-Added I-frames when dashing
-Dash is now in the direction of movement keys
-Extend the reach of light and heavy attack
-Add ability to turn during Heavy Attack
-Lessen ranged enemies in waves
-Increase time added when defeating enemies in timed wave
-Added a button on menu to skip to the main boss fight
-Added various sounds for different player actions
-Made the boss jump less
-Changed the material on one of the range enemies projectiles